Tap the blue points to see coordinates.
STEP 1:Find the x-intercepts
To find the x-intercepts solve, the equation $ \color{blue}{ 16-x^2 = 0 } $
The solutions of this equation are:
$$ \begin{matrix}x_1 = 4 & x_2 = -4 \end{matrix} $$(you can use the step-by-step polynomial equation solver to see a detailed explanation of how to solve the equation)
STEP 2:Find the y-intercepts
To find the y-intercepts, substitute $ x = 0 $ into $ \color{blue}{ p(x) = 16-x^2 } $, so:
$$ \text{Y inercept} = p(0) = 16 $$STEP 3:Find the end behavior
The end behavior of a polynomial is the same as the end behavior of a leading term.
$$ \lim_{x \to -\infty} \left( 16-x^2 \right) = \lim_{x \to -\infty} 16 = \color{blue}{ \infty } $$The graph starts in the upper-left corner.
$$ \lim_{x \to \infty} \left( 16-x^2 \right) = \lim_{x \to \infty} 16 = \color{blue}{ \infty } $$The graph ends in the upper-right corner.
STEP 4:Find the turning points
To determine the turning point, we need to find the first derivative of $ p(x) $:
$$ p^{\prime} (x) = -2x $$The x coordinate of the turning point is located at the zeros of the first derivative
$$ p^{\prime} (x) = 0 $$ $$ \begin{matrix}x = 0 \end{matrix} $$(cleck here to see a explanation of how to solve the equation)
To find the y coordinate, substitute the above value into $ p(x) $
$$ \begin{aligned} \text{for } ~ x & = \color{blue}{ 0 } \Rightarrow p\left(0\right) = \color{orangered}{ 16 }\end{aligned} $$So the turning point is:
$$ \begin{matrix} \left( 0, 16 \right)\end{matrix} $$